AI Insights · Timothy · April 2025
Top 5 .io Games on Android in Lebanon: Q1 2025 Performance
Explore the performance trends of the top 5 .io games on Android in Lebanon during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top .io games on the Android platform in Lebanon displayed varied performance metrics, demonstrating diverse user engagement and monetization strategies. Here's a closer look at the trends for each of these popular games.
Paper.io 2 from VOODOO showed a fluctuating pattern in both downloads and active users. Weekly downloads peaked at about 7.3K in late February, while active users increased from 20.5K in early January to a high of 31.7K by the end of March. Revenue, however, remained relatively low, peaking at $5 in late March.
Worms Zone .io - Hungry Snake, developed by CASUAL AZUR GAMES, saw a steady download rate with a notable peak of 6.6K in mid-January. Active users fluctuated slightly, starting at 17.9K and ending at 16.4K. Revenue was minimal, with occasional peaks reaching $3.
Snake.io - Fun Snake .io Games by Kooapps Games experienced a consistent download pattern, reaching up to 6.2K in late January. Active users showed a decrease from 43.4K in late December to 32.1K by the end of the quarter. Revenue saw small peaks, with a maximum of $3 in early March.
Snake Clash! from Supercent, Inc. maintained a stable download trend, peaking at 4.7K in late March. The game saw a consistent rise in active users, growing from 36.8K to 45.7K. Revenue was sporadic, with a few peaks reaching $6.
Finally, Snake Lite - Snake Game from Hippo Lab showed moderate download activity, with numbers peaking at 3.6K in late January. Active user numbers steadily increased from 9.6K to 11.8K by late March, although revenue remained absent throughout the quarter.
These insights are based on data from Sensor Tower, providing a glimpse into the dynamics of mobile gaming in Lebanon. For more detailed analytics and trends, visit Sensor Tower.